AI Insights · Timothy · July 2025
Top 5 Boxing Games on iOS in Argentina: Q2 2025 Performance
Explore the performance of the top boxing games on iOS in Argentina for Q2 2025, focusing on downloads, revenue, and active users.
During the second quarter of 2025, the top boxing games on iOS in Argentina showed varied performance trends across downloads, revenue, and active users. Here’s a closer look at how these apps fared.
Real Boxing 2 from Vivid Games S.A. saw a notable increase in weekly downloads, peaking at 577K by the end of June. Revenue fluctuated, reaching up to $50 in early June. The app's weekly active users rose significantly, culminating in 718K at the quarter's close.
I, The One - Fighting Games, developed by Azur Interactive Games Limited, experienced a steady climb in weekly active users, reaching 412K by the end of June. Downloads consistently hovered around 190K weekly, while revenue saw a modest rise, hitting $19 in mid-June.
MFC - Midnight Fight Club by MIDNIGHT GAMES S.R.L. showed an impressive surge in weekly downloads, peaking at 585K in the last week of June. Active users also increased significantly, reaching 600K. Revenue remained minimal, with a slight uptick to $10 at the end of the quarter.
Boss Fight. from BoomBit, Inc. maintained a steady download rate, with a peak of 329K in early May. Active users showed robust growth, reaching 1.1M by late June, while revenue made a brief appearance at $9 in early June.
Boxing Star: Boxing Fight Game by THUMBAGE saw its downloads peak at 320K in the final week of June. Revenue varied, with a significant increase to $86 in mid-June. The app’s active user count closed the quarter at 514K.
These insights, provided by Sensor Tower, highlight the dynamic nature of app performance in the gaming sector. For more detailed analytics, visit Sensor Tower’s platform.